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Meeting Notice June 2024: The specialist bell design process

The next meeting of the AES Melbourne Section will be an in-person event held on
Monday 17th June 2024 at 7:30pm at the Collarts Collingwood campus.

It will also be live-streamed on our YouTube channel:
https://www.youtube.com/AESMelbourneSection

Dr Anton Hasell will present on the topic of:

The specialist bell design process


Dr Anton Hasell has combined his creative artistic skills with an understanding of ‘how humans hear’ and the essential elements of metallurgy to create unique bells of many sizes.

Continue reading “Meeting Notice June 2024: The specialist bell design process”

Prelim Meeting Notice: June 2024

Our next Section meeting is scheduled for Monday June 17th.
Bell maker Anton Hasell (crafter of the Federation Bells) will present on bells, overtones and bells for music.

It will be an in-person event at the Collarts Wellington Street campus, and live-streamed on our YouTube channel.

Further details soon!

Meeting Notice April 2024: Integrating Audio into the Gaming Experience

We are back on Zoom for our April meeting

The next online meeting of the AES Melbourne Section will be held on
Monday 8th April 2024 at 7:30pm AEST (UTC+10) – via Zoom.

Game audio educator Nick Harrison will present on the topic of:

Integrating Audio into the Gaming Experience:
Software Packages and Workflows.

In this talk, Nick will walk through topics essential for understanding game audio implementation workflows. He will demonstrate native audio implementation within Unity and then delve into middleware implementation using Wwise and FMOD.

Continue reading “Meeting Notice April 2024: Integrating Audio into the Gaming Experience”

Preliminary Notice: April 2024 Meeting

We are back on Zoom for our April meeting

The next online meeting of the AES Melbourne Section will be held on
Monday 8th April 2024 at 7:30pm – via Zoom.

To round out our series on Audio for Games, game audio educator Nick Harrison will present on the topic of:

Integrating Audio into the Gaming Experience
Software Packages and Workflows.

This meeting will be open to both members and non-members.
Bookings will be required.
Full details, including the booking link will be posted mid/late March.